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   <div id="projectname">AmusementCreatorsEngine
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   <div id="projectbrief">The game engine developed by Staff of AmusementCreators</div>
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構成</h2></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dd/d80/structace_1_1_vector2_d_f.html">Vector2DF</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d49/structace_1_1_texture2_d_reload_information.html">Texture2DReloadInformation</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d0/df5/classace_1_1_shader2_d.html">Shader2D</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d6/d2a/classace_1_1_vertex_buffer___imp___d_x11.html">VertexBuffer_Imp_DX11</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d4/d63/classace_1_1_native_shader___imp___g_l.html">NativeShader_Imp_GL</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d51/classace_1_1_render_texture___imp___g_l.html">RenderTexture_Imp_GL</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dd/d11/classace_1_1_texture2_d___imp___g_l.html">Texture2D_Imp_GL</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d7/d03/classace_1_1_vertex_buffer___imp___g_l.html">VertexBuffer_Imp_GL</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d61/classace_1_1_i_mouse_button_state.html">IMouseButtonState</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dd/de6/classace_1_1_i_mouse_wheelable_button_state.html">IMouseWheelableButtonState</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dd/d57/classace_1_1_joystick.html">Joystick</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dd/dca/classace_1_1_joystick___imp.html">Joystick_Imp</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d1c/classace_1_1_joystick_container.html">JoystickContainer</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/d0d/classace_1_1_joystick_container___imp.html">JoystickContainer_Imp</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d0/daa/classace_1_1_keyboard.html">Keyboard</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d1c/classace_1_1_keyboard___imp.html">Keyboard_Imp</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d7/dff/classace_1_1_middle_button.html">MiddleButton</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d7/d42/classace_1_1_mouse.html">Mouse</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d3/da3/classace_1_1_mouse___imp.html">Mouse_Imp</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d3/d65/classace_1_1_side_button.html">SideButton</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/de5/classace_1_1_log.html">Log</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/dc0/classace_1_1_log___imp.html">Log_Imp</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d09/classace_1_1_core_layer2_d.html">CoreLayer2D</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d43/classace_1_1_core_layer2_d___imp.html">CoreLayer2D_Imp</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d8b/classace_1_1_core_object2_d.html">CoreObject2D</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d0/d1e/classace_1_1_core_texture_object2_d.html">CoreTextureObject2D</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/dc9/classace_1_1_i_core_object2_d.html">ICoreObject2D</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d4/dad/classace_1_1_parent_info2_d.html">ParentInfo2D</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/d31/classace_1_1_transform_info2_d.html">TransformInfo2D</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d9d/classace_1_1_core_scene.html">CoreScene</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/db0/classace_1_1_core_scene___imp.html">CoreScene_Imp</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/dc2/classace_1_1_object_system_factory.html">ObjectSystemFactory</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d47/classace_1_1_object_system_factory___imp.html">ObjectSystemFactory_Imp</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d35/classace_1_1_fade_in.html">FadeIn</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">フェードインの内部クラス  <a href="../../dc/d35/classace_1_1_fade_in.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/ddb/classace_1_1_fade_in___imp.html">FadeIn_Imp</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">フェードインの内部クラス  <a href="../../df/ddb/classace_1_1_fade_in___imp.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/db3/classace_1_1_fade_out.html">FadeOut</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">フェードアウトの内部クラス  <a href="../../d1/db3/classace_1_1_fade_out.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d0/d7a/classace_1_1_fade_out___imp.html">FadeOut_Imp</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">フェードアウトの内部クラス  <a href="../../d0/d7a/classace_1_1_fade_out___imp.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/dee/classace_1_1_core_post_effect.html">CorePostEffect</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">ポストエフェクトの内部クラス  <a href="../../dc/dee/classace_1_1_core_post_effect.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/db5/classace_1_1_core_post_effect___imp.html">CorePostEffect_Imp</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d52/classace_1_1_performance.html">Performance</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">１回分のプロファイリングデータを表すクラス。  <a href="../../de/d52/classace_1_1_performance.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dd/d28/classace_1_1_profile.html">Profile</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">１つのIDに対するプロファイルを管理するクラス。  <a href="../../dd/d28/classace_1_1_profile.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d0d/classace_1_1_profiler.html">Profiler</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">プログラムの実行状況(計算時間や、使っているプロセッサ)を記録するクラス。  <a href="../../d8/d0d/classace_1_1_profiler.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d6f/classace_1_1_profiler___imp.html">Profiler_Imp</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d5c/classace_1_1_profiler_viewer.html">ProfilerViewer</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">プロファイリング結果を画面に表示するクラス。  <a href="../../dc/d5c/classace_1_1_profiler_viewer.html#details">[詳細]</a><br/></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d0/da5/classace_1_1_profiler_viewer___imp.html">ProfilerViewer_Imp</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d60/classace_1_1_i_d_object_container.html">IDObjectContainer</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d6/dcf/classace_1_1_window.html">Window</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">メインウインドウを操作するクラス  <a href="../../d6/dcf/classace_1_1_window.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d3/d47/classace_1_1_window___imp.html">Window_Imp</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">ウインドウを管理するクラス  <a href="../../d3/d47/classace_1_1_window___imp.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/dac/classace_1_1_window___imp___win.html">Window_Imp_Win</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d7/d17/classace_1_1_window___imp___x11.html">Window_Imp_X11</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/d56/classace_1_1_dynamic_link_library.html">DynamicLinkLibrary</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">DLL情報読み取りクラス  <a href="../../db/d56/classace_1_1_dynamic_link_library.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dd/df6/classace_1_1_engine.html">Engine</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/dfe/classace_1_1_layer2_d.html">Layer2D</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d4/d37/classace_1_1_object2_d.html">Object2D</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d0/dac/classace_1_1_object2_d_base.html">Object2DBase</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d3b/classace_1_1_texture_object2_d.html">TextureObject2D</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/dfe/classace_1_1_component.html">Component</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../dd/dd6/classace_1_1_layer.html">Layer</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/d4b/classace_1_1_scene.html">Scene</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d7/dfd/classace_1_1_post_effect.html">PostEffect</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">ポストエフェクトを適用するクラス  <a href="../../d7/dfd/classace_1_1_post_effect.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d7/da6/classace_1_1_post_effect_gray_scale.html">PostEffectGrayScale</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">グレースケール化するポストエフェクトクラス  <a href="../../d7/da6/classace_1_1_post_effect_gray_scale.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d73/classace_1_1_post_effect_sepia.html">PostEffectSepia</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">セピア調化するポストエフェクトクラス  <a href="../../d2/d73/classace_1_1_post_effect_sepia.html#details">[詳細]</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="typedef-members"></a>
型定義</h2></td></tr>
<tr class="memitem:a37ba64625be78d80db489a32dd1e29c2"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a37ba64625be78d80db489a32dd1e29c2"></a>
typedef uint16_t&#160;</td><td class="memItemRight" valign="bottom"><b>achar</b></td></tr>
<tr class="separator:a37ba64625be78d80db489a32dd1e29c2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aab94a5cdf37e4009b5aa1c7b8a2f980a"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aab94a5cdf37e4009b5aa1c7b8a2f980a"></a>
typedef std::basic_string<br class="typebreak"/>
&lt; uint16_t &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>astring</b></td></tr>
<tr class="separator:aab94a5cdf37e4009b5aa1c7b8a2f980a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac46cfe11d06de4c262e01b677977762d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ac46cfe11d06de4c262e01b677977762d"></a>
typedef int32_t(ACE_STDCALL *&#160;</td><td class="memItemRight" valign="bottom"><b>GetIntFunc</b> )()</td></tr>
<tr class="separator:ac46cfe11d06de4c262e01b677977762d"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="enum-members"></a>
列挙型</h2></td></tr>
<tr class="memitem:af80ac4de73d3e4a3ab360659b1cc0791"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eTextureFormat</b> { <b>TEXTURE_FORMAT_RGBA8888</b> = 0, 
<b>TEXTURE_FORMAT_RGBA8888</b> = 0
 }</td></tr>
<tr class="separator:af80ac4de73d3e4a3ab360659b1cc0791"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2b4bb10d2c3b8ce63075ef4513efcd5f"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eTextureClassType</b> { <b>TEXTURE_CLASS_TEXTURE2D</b> = 0, 
<b>TEXTURE_CLASS_RENDERTEXTURE</b> = 1, 
<b>TEXTURE_CLASS_TEXTURE2D</b> = 0, 
<b>TEXTURE_CLASS_RENDERTEXTURE</b> = 1
 }</td></tr>
<tr class="separator:a2b4bb10d2c3b8ce63075ef4513efcd5f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afbe68b693b60954df77be92cbaf87372"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372">eAlphaBlend</a> { <br/>
&#160;&#160;<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a7170e40dd09bff13a0c8e0e73e5cefc7">ALPHA_BLEND_OPACITY</a> = 0, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372af26af6a0e3915695272b42cd2f0c4b88">ALPHA_BLEND_BLEND</a> = 1, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a769bf1ca967e5bdabf3f8e5c17094e69">ALPHA_BLEND_ADD</a> = 2, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a714c9c299b13da4997008078e6109e9d">ALPHA_BLEND_SUB</a> = 3, 
<br/>
&#160;&#160;<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a088b6e30148b612900a7940bf1567e04">ALPHA_BLEND_MUL</a> = 4, 
<b>ALPHA_BLEND_DWORD</b> = 0x7fffffff, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a7170e40dd09bff13a0c8e0e73e5cefc7">ALPHA_BLEND_OPACITY</a> = 0, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372af26af6a0e3915695272b42cd2f0c4b88">ALPHA_BLEND_BLEND</a> = 1, 
<br/>
&#160;&#160;<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a769bf1ca967e5bdabf3f8e5c17094e69">ALPHA_BLEND_ADD</a> = 2, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a714c9c299b13da4997008078e6109e9d">ALPHA_BLEND_SUB</a> = 3, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a088b6e30148b612900a7940bf1567e04">ALPHA_BLEND_MUL</a> = 4, 
<b>ALPHA_BLEND_DWORD</b> = 0x7fffffff
<br/>
 }</td></tr>
<tr class="separator:afbe68b693b60954df77be92cbaf87372"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a36e8b7f7be8a41de4b0cf9a35cc8ac8b"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eTextureFilterType</b> { <br/>
&#160;&#160;<b>TEXTURE_FILTER_NEAREST</b> = 0, 
<b>TEXTURE_FILTER_LINEAR</b> = 1, 
<b>TEXTURE_FILTER_DWORD</b> = 0x7fffffff, 
<b>TEXTURE_FILTER_NEAREST</b> = 0, 
<br/>
&#160;&#160;<b>TEXTURE_FILTER_LINEAR</b> = 1, 
<b>TEXTURE_FILTER_DWORD</b> = 0x7fffffff
<br/>
 }</td></tr>
<tr class="separator:a36e8b7f7be8a41de4b0cf9a35cc8ac8b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a49db8e07a8e993992b4570aa39cbd057"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eTextureWrapType</b> { <br/>
&#160;&#160;<b>TEXTURE_WRAP_REPEAT</b> = 0, 
<b>TEXTURE_WRAP_CLAMP</b> = 1, 
<b>TEXTURE_WRAP_DWORD</b> = 0x7fffffff, 
<b>TEXTURE_WRAP_REPEAT</b> = 0, 
<br/>
&#160;&#160;<b>TEXTURE_WRAP_CLAMP</b> = 1, 
<b>TEXTURE_WRAP_DWORD</b> = 0x7fffffff
<br/>
 }</td></tr>
<tr class="separator:a49db8e07a8e993992b4570aa39cbd057"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8388f7b0de0764a003a7f20036e136db"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eCullingType</b> { <br/>
&#160;&#160;<b>CULLING_FRONT</b> = 0, 
<b>CULLING_BACK</b> = 1, 
<b>CULLING_DOUBLE</b> = 2, 
<b>CULLING_DWORD</b> = 0x7fffffff, 
<br/>
&#160;&#160;<b>CULLING_FRONT</b> = 0, 
<b>CULLING_BACK</b> = 1, 
<b>CULLING_DOUBLE</b> = 2, 
<b>CULLING_DWORD</b> = 0x7fffffff
<br/>
 }</td></tr>
<tr class="separator:a8388f7b0de0764a003a7f20036e136db"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7cf35c85cdb9f34dd6434f31cebf55b1"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eGraphicsType</b> { <b>GRAPHICS_TYPE_DX11</b>, 
<b>GRAPHICS_TYPE_GL</b>, 
<b>GRAPHICS_TYPE_DX11</b>, 
<b>GRAPHICS_TYPE_GL</b>
 }</td></tr>
<tr class="separator:a7cf35c85cdb9f34dd6434f31cebf55b1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad9d99cd66f5b0ffcc6b74310d4414f23"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#ad9d99cd66f5b0ffcc6b74310d4414f23">ShaderVariableType</a> { <br/>
&#160;&#160;<b>SHADER_VARIABLE_TYPE_FLOAT</b>, 
<b>SHADER_VARIABLE_TYPE_VECTOR2DF</b>, 
<b>SHADER_VARIABLE_TYPE_VECTOR3DF</b>, 
<b>SHADER_VARIABLE_TYPE_TEXTURE2D</b>, 
<br/>
&#160;&#160;<b>SHADER_VARIABLE_TYPE_FLOAT</b>, 
<b>SHADER_VARIABLE_TYPE_VECTOR2DF</b>, 
<b>SHADER_VARIABLE_TYPE_VECTOR3DF</b>, 
<b>SHADER_VARIABLE_TYPE_TEXTURE2D</b>
<br/>
 }</td></tr>
<tr class="memdesc:ad9d99cd66f5b0ffcc6b74310d4414f23"><td class="mdescLeft">&#160;</td><td class="mdescRight">シェーダーに対して外部から設定可能なプロパティの変数の種類 <br/></td></tr>
<tr class="separator:ad9d99cd66f5b0ffcc6b74310d4414f23"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad67ead8312d3b4062be8fa309fe3ba34"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eVertexLayoutFormat</b> { <b>LAYOUT_FORMAT_R32G32B32_FLOAT</b>, 
<b>LAYOUT_FORMAT_R8G8B8A8_UNORM</b>, 
<b>LAYOUT_FORMAT_R32G32_FLOAT</b>
 }</td></tr>
<tr class="separator:ad67ead8312d3b4062be8fa309fe3ba34"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8f6c03e55000a380a8df578cebf6cb32"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eConstantBufferFormat</b> { <br/>
&#160;&#160;<b>CONSTANT_BUFFER_FORMAT_FLOAT1</b>, 
<b>CONSTANT_BUFFER_FORMAT_FLOAT2</b>, 
<b>CONSTANT_BUFFER_FORMAT_FLOAT3</b>, 
<b>CONSTANT_BUFFER_FORMAT_FLOAT4</b>, 
<br/>
&#160;&#160;<b>CONSTANT_BUFFER_FORMAT_MATRIX44</b>, 
<b>CONSTANT_BUFFER_FORMAT_UNKNOWN</b>
<br/>
 }</td></tr>
<tr class="separator:a8f6c03e55000a380a8df578cebf6cb32"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3a9bf1fbad6d6e177de6a3cc38b9ee34"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eMouseButtonState</b> { <br/>
&#160;&#160;<b>MOUSE_PUSH</b>, 
<b>MOUSE_PULL</b>, 
<b>MOUSE_HOLD</b>, 
<b>MOUSE_FREE</b>, 
<br/>
&#160;&#160;<b>MOUSE_PUSH</b>, 
<b>MOUSE_PULL</b>, 
<b>MOUSE_HOLD</b>, 
<b>MOUSE_FREE</b>
<br/>
 }</td></tr>
<tr class="separator:a3a9bf1fbad6d6e177de6a3cc38b9ee34"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5ddc23a1217fec456c07e42b86bcdc2c"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eJoystickButtonState</b> { <br/>
&#160;&#160;<b>ACE_JOYSTICK_BUTTON_PUSH</b>, 
<b>ACE_JOYSTICK_BUTTON_PULL</b>, 
<b>ACE_JOYSTICK_BUTTON_FREE</b>, 
<b>ACE_JOYSTICK_BUTTON_HOLD</b>, 
<br/>
&#160;&#160;<b>ACE_JOYSTICK_BUTTON_PUSH</b>, 
<b>ACE_JOYSTICK_BUTTON_PULL</b>, 
<b>ACE_JOYSTICK_BUTTON_FREE</b>, 
<b>ACE_JOYSTICK_BUTTON_HOLD</b>
<br/>
 }</td></tr>
<tr class="separator:a5ddc23a1217fec456c07e42b86bcdc2c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4d31a6b29174c0bd830d6c3b7f0f8b1f"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eJoystickButtons</b> { <b>BUTTON_1</b>, 
<b>BUTTON_1</b>
 }</td></tr>
<tr class="separator:a4d31a6b29174c0bd830d6c3b7f0f8b1f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa32cc54163b800f6174863f5784aeb58"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eJoystickAxises</b> { <b>AXIS_1</b>, 
<b>AXIS_1</b>
 }</td></tr>
<tr class="separator:aa32cc54163b800f6174863f5784aeb58"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8747609ca9e0282281fdd68b75227560"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eKeys</b> { <br/>
&#160;&#160;<b>ACE_KEY_UNKNOWN</b> = 0x00, 
<b>ACE_KEY_SPACE</b> = 0x01, 
<b>ACE_KEY_APOSTROPHE</b> = 0x02, 
<b>ACE_KEY_COMMA</b> = 0x03, 
<br/>
&#160;&#160;<b>ACE_KEY_MINUS</b> = 0x04, 
<b>ACE_KEY_PERIOD</b> = 0x05, 
<b>ACE_KEY_SLASH</b> = 0x06, 
<b>ACE_KEY_0</b> = 0x07, 
<br/>
&#160;&#160;<b>ACE_KEY_1</b> = 0x08, 
<b>ACE_KEY_2</b> = 0x09, 
<b>ACE_KEY_3</b> = 0x0a, 
<b>ACE_KEY_4</b> = 0x0b, 
<br/>
&#160;&#160;<b>ACE_KEY_5</b> = 0x0c, 
<b>ACE_KEY_6</b> = 0x0d, 
<b>ACE_KEY_7</b> = 0x0e, 
<b>ACE_KEY_8</b> = 0x0f, 
<br/>
&#160;&#160;<b>ACE_KEY_9</b> = 0x10, 
<b>ACE_KEY_SEMICOLON</b> = 0x11, 
<b>ACE_KEY_EQUAL</b> = 0x12, 
<b>ACE_KEY_A</b> = 0x13, 
<br/>
&#160;&#160;<b>ACE_KEY_B</b> = 0x14, 
<b>ACE_KEY_C</b> = 0x15, 
<b>ACE_KEY_D</b> = 0x16, 
<b>ACE_KEY_E</b> = 0x17, 
<br/>
&#160;&#160;<b>ACE_KEY_F</b> = 0x18, 
<b>ACE_KEY_G</b> = 0x19, 
<b>ACE_KEY_H</b> = 0x1a, 
<b>ACE_KEY_I</b> = 0x1b, 
<br/>
&#160;&#160;<b>ACE_KEY_J</b> = 0x1c, 
<b>ACE_KEY_K</b> = 0x1d, 
<b>ACE_KEY_L</b> = 0x1e, 
<b>ACE_KEY_M</b> = 0x1f, 
<br/>
&#160;&#160;<b>ACE_KEY_N</b> = 0x20, 
<b>ACE_KEY_O</b> = 0x21, 
<b>ACE_KEY_P</b> = 0x22, 
<b>ACE_KEY_Q</b> = 0x23, 
<br/>
&#160;&#160;<b>ACE_KEY_R</b> = 0x24, 
<b>ACE_KEY_S</b> = 0x25, 
<b>ACE_KEY_T</b> = 0x26, 
<b>ACE_KEY_U</b> = 0x27, 
<br/>
&#160;&#160;<b>ACE_KEY_V</b> = 0x28, 
<b>ACE_KEY_W</b> = 0x29, 
<b>ACE_KEY_X</b> = 0x2a, 
<b>ACE_KEY_Y</b> = 0x2b, 
<br/>
&#160;&#160;<b>ACE_KEY_Z</b> = 0x2c, 
<b>ACE_KEY_LEFT_BRACKET</b> = 0x2d, 
<b>ACE_KEY_BACKSLASH</b> = 0x2e, 
<b>ACE_KEY_RIGHT_BRACKET</b> = 0x2f, 
<br/>
&#160;&#160;<b>ACE_KEY_GRAVE_ACCENT</b> = 0x30, 
<b>ACE_KEY_WORLD_1</b> = 0x31, 
<b>ACE_KEY_WORLD_2</b> = 0x32, 
<b>ACE_KEY_ESCAPE</b> = 0x33, 
<br/>
&#160;&#160;<b>ACE_KEY_ENTER</b> = 0x34, 
<b>ACE_KEY_TAB</b> = 0x35, 
<b>ACE_KEY_BACKSPACE</b> = 0x36, 
<b>ACE_KEY_INSERT</b> = 0x37, 
<br/>
&#160;&#160;<b>ACE_KEY_DELETE</b> = 0x38, 
<b>ACE_KEY_RIGHT</b> = 0x39, 
<b>ACE_KEY_LEFT</b> = 0x3a, 
<b>ACE_KEY_DOWN</b> = 0x3b, 
<br/>
&#160;&#160;<b>ACE_KEY_PAGE_UP</b> = 0x3c, 
<b>ACE_KEY_PAGE_DOWN</b> = 0x3d, 
<b>ACE_KEY_HOME</b> = 0x3e, 
<b>ACE_KEY_END</b> = 0x3f, 
<br/>
&#160;&#160;<b>ACE_KEY_CAPS_LOCK</b> = 0x40, 
<b>ACE_KEY_SCROLL_LOCK</b> = 0x41, 
<b>ACE_KEY_NUM_LOCK</b> = 0x42, 
<b>ACE_KEY_PRINT_SCREEN</b> = 0x43, 
<br/>
&#160;&#160;<b>ACE_KEY_PAUSE</b> = 0x44, 
<b>ACE_KEY_F1</b> = 0x45, 
<b>ACE_KEY_F2</b> = 0x46, 
<b>ACE_KEY_F3</b> = 0x47, 
<br/>
&#160;&#160;<b>ACE_KEY_F4</b> = 0x48, 
<b>ACE_KEY_F5</b> = 0x49, 
<b>ACE_KEY_F6</b> = 0x4a, 
<b>ACE_KEY_F7</b> = 0x4b, 
<br/>
&#160;&#160;<b>ACE_KEY_F8</b> = 0x4c, 
<b>ACE_KEY_F9</b> = 0x4d, 
<b>ACE_KEY_F10</b> = 0x4e, 
<b>ACE_KEY_F11</b> = 0x4f, 
<br/>
&#160;&#160;<b>ACE_KEY_F12</b> = 0x50, 
<b>ACE_KEY_F13</b> = 0x51, 
<b>ACE_KEY_F14</b> = 0x52, 
<b>ACE_KEY_F15</b> = 0x53, 
<br/>
&#160;&#160;<b>ACE_KEY_F16</b> = 0x54, 
<b>ACE_KEY_F17</b> = 0x55, 
<b>ACE_KEY_F18</b> = 0x56, 
<b>ACE_KEY_F19</b> = 0x57, 
<br/>
&#160;&#160;<b>ACE_KEY_F20</b> = 0x58, 
<b>ACE_KEY_F21</b> = 0x59, 
<b>ACE_KEY_F22</b> = 0x5a, 
<b>ACE_KEY_F23</b> = 0x5b, 
<br/>
&#160;&#160;<b>ACE_KEY_F24</b> = 0x5c, 
<b>ACE_KEY_F25</b> = 0x5d, 
<b>ACE_KEY_KP_0</b> = 0x5e, 
<b>ACE_KEY_KP_1</b> = 0x5f, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_2</b> = 0x60, 
<b>ACE_KEY_KP_3</b> = 0x61, 
<b>ACE_KEY_KP_4</b> = 0x62, 
<b>ACE_KEY_KP_5</b> = 0x63, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_6</b> = 0x64, 
<b>ACE_KEY_KP_7</b> = 0x65, 
<b>ACE_KEY_KP_8</b> = 0x66, 
<b>ACE_KEY_KP_9</b> = 0x67, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_DECIMAL</b> = 0x68, 
<b>ACE_KEY_KP_DIVIDE</b> = 0x69, 
<b>ACE_KEY_KP_MULTIPLY</b> = 0x6a, 
<b>ACE_KEY_KP_SUBTRACT</b> = 0x6b, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_ADD</b> = 0x6c, 
<b>ACE_KEY_KP_ENTER</b> = 0x6d, 
<b>ACE_KEY_KP_EQUAL</b> = 0x6e, 
<b>ACE_KEY_LEFT_SHIFT</b> = 0x6f, 
<br/>
&#160;&#160;<b>ACE_KEY_LEFT_CONTROL</b> = 0x70, 
<b>ACE_KEY_LEFT_ALT</b> = 0x71, 
<b>ACE_KEY_LEFT_SUPER</b> = 0x72, 
<b>ACE_KEY_RIGHT_SHIFT</b> = 0x73, 
<br/>
&#160;&#160;<b>ACE_KEY_RIGHT_CONTROL</b> = 0x74, 
<b>ACE_KEY_RIGHT_ALT</b> = 0x75, 
<b>ACE_KEY_RIGHT_SUPER</b> = 0x76, 
<b>ACE_KEY_MENU</b> = 0x77, 
<br/>
&#160;&#160;<b>ACE_KEY_LAST</b> = 0x78, 
<b>MAX</b> = 0xfff, 
<b>ACE_KEY_UNKNOWN</b> = 0x00, 
<b>ACE_KEY_SPACE</b> = 0x01, 
<br/>
&#160;&#160;<b>ACE_KEY_APOSTROPHE</b> = 0x02, 
<b>ACE_KEY_COMMA</b> = 0x03, 
<b>ACE_KEY_MINUS</b> = 0x04, 
<b>ACE_KEY_PERIOD</b> = 0x05, 
<br/>
&#160;&#160;<b>ACE_KEY_SLASH</b> = 0x06, 
<b>ACE_KEY_0</b> = 0x07, 
<b>ACE_KEY_1</b> = 0x08, 
<b>ACE_KEY_2</b> = 0x09, 
<br/>
&#160;&#160;<b>ACE_KEY_3</b> = 0x0a, 
<b>ACE_KEY_4</b> = 0x0b, 
<b>ACE_KEY_5</b> = 0x0c, 
<b>ACE_KEY_6</b> = 0x0d, 
<br/>
&#160;&#160;<b>ACE_KEY_7</b> = 0x0e, 
<b>ACE_KEY_8</b> = 0x0f, 
<b>ACE_KEY_9</b> = 0x10, 
<b>ACE_KEY_SEMICOLON</b> = 0x11, 
<br/>
&#160;&#160;<b>ACE_KEY_EQUAL</b> = 0x12, 
<b>ACE_KEY_A</b> = 0x13, 
<b>ACE_KEY_B</b> = 0x14, 
<b>ACE_KEY_C</b> = 0x15, 
<br/>
&#160;&#160;<b>ACE_KEY_D</b> = 0x16, 
<b>ACE_KEY_E</b> = 0x17, 
<b>ACE_KEY_F</b> = 0x18, 
<b>ACE_KEY_G</b> = 0x19, 
<br/>
&#160;&#160;<b>ACE_KEY_H</b> = 0x1a, 
<b>ACE_KEY_I</b> = 0x1b, 
<b>ACE_KEY_J</b> = 0x1c, 
<b>ACE_KEY_K</b> = 0x1d, 
<br/>
&#160;&#160;<b>ACE_KEY_L</b> = 0x1e, 
<b>ACE_KEY_M</b> = 0x1f, 
<b>ACE_KEY_N</b> = 0x20, 
<b>ACE_KEY_O</b> = 0x21, 
<br/>
&#160;&#160;<b>ACE_KEY_P</b> = 0x22, 
<b>ACE_KEY_Q</b> = 0x23, 
<b>ACE_KEY_R</b> = 0x24, 
<b>ACE_KEY_S</b> = 0x25, 
<br/>
&#160;&#160;<b>ACE_KEY_T</b> = 0x26, 
<b>ACE_KEY_U</b> = 0x27, 
<b>ACE_KEY_V</b> = 0x28, 
<b>ACE_KEY_W</b> = 0x29, 
<br/>
&#160;&#160;<b>ACE_KEY_X</b> = 0x2a, 
<b>ACE_KEY_Y</b> = 0x2b, 
<b>ACE_KEY_Z</b> = 0x2c, 
<b>ACE_KEY_LEFT_BRACKET</b> = 0x2d, 
<br/>
&#160;&#160;<b>ACE_KEY_BACKSLASH</b> = 0x2e, 
<b>ACE_KEY_RIGHT_BRACKET</b> = 0x2f, 
<b>ACE_KEY_GRAVE_ACCENT</b> = 0x30, 
<b>ACE_KEY_WORLD_1</b> = 0x31, 
<br/>
&#160;&#160;<b>ACE_KEY_WORLD_2</b> = 0x32, 
<b>ACE_KEY_ESCAPE</b> = 0x33, 
<b>ACE_KEY_ENTER</b> = 0x34, 
<b>ACE_KEY_TAB</b> = 0x35, 
<br/>
&#160;&#160;<b>ACE_KEY_BACKSPACE</b> = 0x36, 
<b>ACE_KEY_INSERT</b> = 0x37, 
<b>ACE_KEY_DELETE</b> = 0x38, 
<b>ACE_KEY_RIGHT</b> = 0x39, 
<br/>
&#160;&#160;<b>ACE_KEY_LEFT</b> = 0x3a, 
<b>ACE_KEY_DOWN</b> = 0x3b, 
<b>ACE_KEY_PAGE_UP</b> = 0x3c, 
<b>ACE_KEY_PAGE_DOWN</b> = 0x3d, 
<br/>
&#160;&#160;<b>ACE_KEY_HOME</b> = 0x3e, 
<b>ACE_KEY_END</b> = 0x3f, 
<b>ACE_KEY_CAPS_LOCK</b> = 0x40, 
<b>ACE_KEY_SCROLL_LOCK</b> = 0x41, 
<br/>
&#160;&#160;<b>ACE_KEY_NUM_LOCK</b> = 0x42, 
<b>ACE_KEY_PRINT_SCREEN</b> = 0x43, 
<b>ACE_KEY_PAUSE</b> = 0x44, 
<b>ACE_KEY_F1</b> = 0x45, 
<br/>
&#160;&#160;<b>ACE_KEY_F2</b> = 0x46, 
<b>ACE_KEY_F3</b> = 0x47, 
<b>ACE_KEY_F4</b> = 0x48, 
<b>ACE_KEY_F5</b> = 0x49, 
<br/>
&#160;&#160;<b>ACE_KEY_F6</b> = 0x4a, 
<b>ACE_KEY_F7</b> = 0x4b, 
<b>ACE_KEY_F8</b> = 0x4c, 
<b>ACE_KEY_F9</b> = 0x4d, 
<br/>
&#160;&#160;<b>ACE_KEY_F10</b> = 0x4e, 
<b>ACE_KEY_F11</b> = 0x4f, 
<b>ACE_KEY_F12</b> = 0x50, 
<b>ACE_KEY_F13</b> = 0x51, 
<br/>
&#160;&#160;<b>ACE_KEY_F14</b> = 0x52, 
<b>ACE_KEY_F15</b> = 0x53, 
<b>ACE_KEY_F16</b> = 0x54, 
<b>ACE_KEY_F17</b> = 0x55, 
<br/>
&#160;&#160;<b>ACE_KEY_F18</b> = 0x56, 
<b>ACE_KEY_F19</b> = 0x57, 
<b>ACE_KEY_F20</b> = 0x58, 
<b>ACE_KEY_F21</b> = 0x59, 
<br/>
&#160;&#160;<b>ACE_KEY_F22</b> = 0x5a, 
<b>ACE_KEY_F23</b> = 0x5b, 
<b>ACE_KEY_F24</b> = 0x5c, 
<b>ACE_KEY_F25</b> = 0x5d, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_0</b> = 0x5e, 
<b>ACE_KEY_KP_1</b> = 0x5f, 
<b>ACE_KEY_KP_2</b> = 0x60, 
<b>ACE_KEY_KP_3</b> = 0x61, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_4</b> = 0x62, 
<b>ACE_KEY_KP_5</b> = 0x63, 
<b>ACE_KEY_KP_6</b> = 0x64, 
<b>ACE_KEY_KP_7</b> = 0x65, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_8</b> = 0x66, 
<b>ACE_KEY_KP_9</b> = 0x67, 
<b>ACE_KEY_KP_DECIMAL</b> = 0x68, 
<b>ACE_KEY_KP_DIVIDE</b> = 0x69, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_MULTIPLY</b> = 0x6a, 
<b>ACE_KEY_KP_SUBTRACT</b> = 0x6b, 
<b>ACE_KEY_KP_ADD</b> = 0x6c, 
<b>ACE_KEY_KP_ENTER</b> = 0x6d, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_EQUAL</b> = 0x6e, 
<b>ACE_KEY_LEFT_SHIFT</b> = 0x6f, 
<b>ACE_KEY_LEFT_CONTROL</b> = 0x70, 
<b>ACE_KEY_LEFT_ALT</b> = 0x71, 
<br/>
&#160;&#160;<b>ACE_KEY_LEFT_SUPER</b> = 0x72, 
<b>ACE_KEY_RIGHT_SHIFT</b> = 0x73, 
<b>ACE_KEY_RIGHT_CONTROL</b> = 0x74, 
<b>ACE_KEY_RIGHT_ALT</b> = 0x75, 
<br/>
&#160;&#160;<b>ACE_KEY_RIGHT_SUPER</b> = 0x76, 
<b>ACE_KEY_MENU</b> = 0x77, 
<b>ACE_KEY_LAST</b> = 0x78, 
<b>MAX</b> = 0xfff
<br/>
 }</td></tr>
<tr class="separator:a8747609ca9e0282281fdd68b75227560"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa168a36a31a3212f73accbfbeee94e9d"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eKeyboardButtonState</b> { <br/>
&#160;&#160;<b>KEYBOARD_PUSH</b>, 
<b>KEYBOARD_PULL</b>, 
<b>KEYBOARD_HOLD</b>, 
<b>KEYBOARD_FREE</b>, 
<br/>
&#160;&#160;<b>KEYBOARD_PUSH</b>, 
<b>KEYBOARD_PULL</b>, 
<b>KEYBOARD_HOLD</b>, 
<b>KEYBOARD_FREE</b>
<br/>
 }</td></tr>
<tr class="separator:aa168a36a31a3212f73accbfbeee94e9d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2a3764bdd15598168c5a7d18c7d4dcbe"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eChildMode</b> { <br/>
&#160;&#160;<b>CHILD_MODE_POSITION</b> = 0, 
<b>CHILD_MODE_ALL</b> = 1, 
<b>CHILD_MODE_NOTHING</b> = 2, 
<b>CHILD_MODE_POSITION</b> = 0, 
<br/>
&#160;&#160;<b>CHILD_MODE_ALL</b> = 1, 
<b>CHILD_MODE_NOTHING</b> = 2
<br/>
 }</td></tr>
<tr class="separator:a2a3764bdd15598168c5a7d18c7d4dcbe"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af80ac4de73d3e4a3ab360659b1cc0791"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eTextureFormat</b> { <b>TEXTURE_FORMAT_RGBA8888</b> = 0, 
<b>TEXTURE_FORMAT_RGBA8888</b> = 0
 }</td></tr>
<tr class="separator:af80ac4de73d3e4a3ab360659b1cc0791"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2b4bb10d2c3b8ce63075ef4513efcd5f"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eTextureClassType</b> { <b>TEXTURE_CLASS_TEXTURE2D</b> = 0, 
<b>TEXTURE_CLASS_RENDERTEXTURE</b> = 1, 
<b>TEXTURE_CLASS_TEXTURE2D</b> = 0, 
<b>TEXTURE_CLASS_RENDERTEXTURE</b> = 1
 }</td></tr>
<tr class="separator:a2b4bb10d2c3b8ce63075ef4513efcd5f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afbe68b693b60954df77be92cbaf87372"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372">eAlphaBlend</a> { <br/>
&#160;&#160;<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a7170e40dd09bff13a0c8e0e73e5cefc7">ALPHA_BLEND_OPACITY</a> = 0, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372af26af6a0e3915695272b42cd2f0c4b88">ALPHA_BLEND_BLEND</a> = 1, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a769bf1ca967e5bdabf3f8e5c17094e69">ALPHA_BLEND_ADD</a> = 2, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a714c9c299b13da4997008078e6109e9d">ALPHA_BLEND_SUB</a> = 3, 
<br/>
&#160;&#160;<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a088b6e30148b612900a7940bf1567e04">ALPHA_BLEND_MUL</a> = 4, 
<b>ALPHA_BLEND_DWORD</b> = 0x7fffffff, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a7170e40dd09bff13a0c8e0e73e5cefc7">ALPHA_BLEND_OPACITY</a> = 0, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372af26af6a0e3915695272b42cd2f0c4b88">ALPHA_BLEND_BLEND</a> = 1, 
<br/>
&#160;&#160;<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a769bf1ca967e5bdabf3f8e5c17094e69">ALPHA_BLEND_ADD</a> = 2, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a714c9c299b13da4997008078e6109e9d">ALPHA_BLEND_SUB</a> = 3, 
<a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372a088b6e30148b612900a7940bf1567e04">ALPHA_BLEND_MUL</a> = 4, 
<b>ALPHA_BLEND_DWORD</b> = 0x7fffffff
<br/>
 }</td></tr>
<tr class="separator:afbe68b693b60954df77be92cbaf87372"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a36e8b7f7be8a41de4b0cf9a35cc8ac8b"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eTextureFilterType</b> { <br/>
&#160;&#160;<b>TEXTURE_FILTER_NEAREST</b> = 0, 
<b>TEXTURE_FILTER_LINEAR</b> = 1, 
<b>TEXTURE_FILTER_DWORD</b> = 0x7fffffff, 
<b>TEXTURE_FILTER_NEAREST</b> = 0, 
<br/>
&#160;&#160;<b>TEXTURE_FILTER_LINEAR</b> = 1, 
<b>TEXTURE_FILTER_DWORD</b> = 0x7fffffff
<br/>
 }</td></tr>
<tr class="separator:a36e8b7f7be8a41de4b0cf9a35cc8ac8b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a49db8e07a8e993992b4570aa39cbd057"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eTextureWrapType</b> { <br/>
&#160;&#160;<b>TEXTURE_WRAP_REPEAT</b> = 0, 
<b>TEXTURE_WRAP_CLAMP</b> = 1, 
<b>TEXTURE_WRAP_DWORD</b> = 0x7fffffff, 
<b>TEXTURE_WRAP_REPEAT</b> = 0, 
<br/>
&#160;&#160;<b>TEXTURE_WRAP_CLAMP</b> = 1, 
<b>TEXTURE_WRAP_DWORD</b> = 0x7fffffff
<br/>
 }</td></tr>
<tr class="separator:a49db8e07a8e993992b4570aa39cbd057"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8388f7b0de0764a003a7f20036e136db"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eCullingType</b> { <br/>
&#160;&#160;<b>CULLING_FRONT</b> = 0, 
<b>CULLING_BACK</b> = 1, 
<b>CULLING_DOUBLE</b> = 2, 
<b>CULLING_DWORD</b> = 0x7fffffff, 
<br/>
&#160;&#160;<b>CULLING_FRONT</b> = 0, 
<b>CULLING_BACK</b> = 1, 
<b>CULLING_DOUBLE</b> = 2, 
<b>CULLING_DWORD</b> = 0x7fffffff
<br/>
 }</td></tr>
<tr class="separator:a8388f7b0de0764a003a7f20036e136db"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7cf35c85cdb9f34dd6434f31cebf55b1"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eGraphicsType</b> { <b>GRAPHICS_TYPE_DX11</b>, 
<b>GRAPHICS_TYPE_GL</b>, 
<b>GRAPHICS_TYPE_DX11</b>, 
<b>GRAPHICS_TYPE_GL</b>
 }</td></tr>
<tr class="separator:a7cf35c85cdb9f34dd6434f31cebf55b1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad9d99cd66f5b0ffcc6b74310d4414f23"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#ad9d99cd66f5b0ffcc6b74310d4414f23">ShaderVariableType</a> { <br/>
&#160;&#160;<b>SHADER_VARIABLE_TYPE_FLOAT</b>, 
<b>SHADER_VARIABLE_TYPE_VECTOR2DF</b>, 
<b>SHADER_VARIABLE_TYPE_VECTOR3DF</b>, 
<b>SHADER_VARIABLE_TYPE_TEXTURE2D</b>, 
<br/>
&#160;&#160;<b>SHADER_VARIABLE_TYPE_FLOAT</b>, 
<b>SHADER_VARIABLE_TYPE_VECTOR2DF</b>, 
<b>SHADER_VARIABLE_TYPE_VECTOR3DF</b>, 
<b>SHADER_VARIABLE_TYPE_TEXTURE2D</b>
<br/>
 }</td></tr>
<tr class="memdesc:ad9d99cd66f5b0ffcc6b74310d4414f23"><td class="mdescLeft">&#160;</td><td class="mdescRight">シェーダーに対して外部から設定可能なプロパティの変数の種類 <br/></td></tr>
<tr class="separator:ad9d99cd66f5b0ffcc6b74310d4414f23"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3a9bf1fbad6d6e177de6a3cc38b9ee34"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eMouseButtonState</b> { <br/>
&#160;&#160;<b>MOUSE_PUSH</b>, 
<b>MOUSE_PULL</b>, 
<b>MOUSE_HOLD</b>, 
<b>MOUSE_FREE</b>, 
<br/>
&#160;&#160;<b>MOUSE_PUSH</b>, 
<b>MOUSE_PULL</b>, 
<b>MOUSE_HOLD</b>, 
<b>MOUSE_FREE</b>
<br/>
 }</td></tr>
<tr class="separator:a3a9bf1fbad6d6e177de6a3cc38b9ee34"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8747609ca9e0282281fdd68b75227560"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eKeys</b> { <br/>
&#160;&#160;<b>ACE_KEY_UNKNOWN</b> = 0x00, 
<b>ACE_KEY_SPACE</b> = 0x01, 
<b>ACE_KEY_APOSTROPHE</b> = 0x02, 
<b>ACE_KEY_COMMA</b> = 0x03, 
<br/>
&#160;&#160;<b>ACE_KEY_MINUS</b> = 0x04, 
<b>ACE_KEY_PERIOD</b> = 0x05, 
<b>ACE_KEY_SLASH</b> = 0x06, 
<b>ACE_KEY_0</b> = 0x07, 
<br/>
&#160;&#160;<b>ACE_KEY_1</b> = 0x08, 
<b>ACE_KEY_2</b> = 0x09, 
<b>ACE_KEY_3</b> = 0x0a, 
<b>ACE_KEY_4</b> = 0x0b, 
<br/>
&#160;&#160;<b>ACE_KEY_5</b> = 0x0c, 
<b>ACE_KEY_6</b> = 0x0d, 
<b>ACE_KEY_7</b> = 0x0e, 
<b>ACE_KEY_8</b> = 0x0f, 
<br/>
&#160;&#160;<b>ACE_KEY_9</b> = 0x10, 
<b>ACE_KEY_SEMICOLON</b> = 0x11, 
<b>ACE_KEY_EQUAL</b> = 0x12, 
<b>ACE_KEY_A</b> = 0x13, 
<br/>
&#160;&#160;<b>ACE_KEY_B</b> = 0x14, 
<b>ACE_KEY_C</b> = 0x15, 
<b>ACE_KEY_D</b> = 0x16, 
<b>ACE_KEY_E</b> = 0x17, 
<br/>
&#160;&#160;<b>ACE_KEY_F</b> = 0x18, 
<b>ACE_KEY_G</b> = 0x19, 
<b>ACE_KEY_H</b> = 0x1a, 
<b>ACE_KEY_I</b> = 0x1b, 
<br/>
&#160;&#160;<b>ACE_KEY_J</b> = 0x1c, 
<b>ACE_KEY_K</b> = 0x1d, 
<b>ACE_KEY_L</b> = 0x1e, 
<b>ACE_KEY_M</b> = 0x1f, 
<br/>
&#160;&#160;<b>ACE_KEY_N</b> = 0x20, 
<b>ACE_KEY_O</b> = 0x21, 
<b>ACE_KEY_P</b> = 0x22, 
<b>ACE_KEY_Q</b> = 0x23, 
<br/>
&#160;&#160;<b>ACE_KEY_R</b> = 0x24, 
<b>ACE_KEY_S</b> = 0x25, 
<b>ACE_KEY_T</b> = 0x26, 
<b>ACE_KEY_U</b> = 0x27, 
<br/>
&#160;&#160;<b>ACE_KEY_V</b> = 0x28, 
<b>ACE_KEY_W</b> = 0x29, 
<b>ACE_KEY_X</b> = 0x2a, 
<b>ACE_KEY_Y</b> = 0x2b, 
<br/>
&#160;&#160;<b>ACE_KEY_Z</b> = 0x2c, 
<b>ACE_KEY_LEFT_BRACKET</b> = 0x2d, 
<b>ACE_KEY_BACKSLASH</b> = 0x2e, 
<b>ACE_KEY_RIGHT_BRACKET</b> = 0x2f, 
<br/>
&#160;&#160;<b>ACE_KEY_GRAVE_ACCENT</b> = 0x30, 
<b>ACE_KEY_WORLD_1</b> = 0x31, 
<b>ACE_KEY_WORLD_2</b> = 0x32, 
<b>ACE_KEY_ESCAPE</b> = 0x33, 
<br/>
&#160;&#160;<b>ACE_KEY_ENTER</b> = 0x34, 
<b>ACE_KEY_TAB</b> = 0x35, 
<b>ACE_KEY_BACKSPACE</b> = 0x36, 
<b>ACE_KEY_INSERT</b> = 0x37, 
<br/>
&#160;&#160;<b>ACE_KEY_DELETE</b> = 0x38, 
<b>ACE_KEY_RIGHT</b> = 0x39, 
<b>ACE_KEY_LEFT</b> = 0x3a, 
<b>ACE_KEY_DOWN</b> = 0x3b, 
<br/>
&#160;&#160;<b>ACE_KEY_PAGE_UP</b> = 0x3c, 
<b>ACE_KEY_PAGE_DOWN</b> = 0x3d, 
<b>ACE_KEY_HOME</b> = 0x3e, 
<b>ACE_KEY_END</b> = 0x3f, 
<br/>
&#160;&#160;<b>ACE_KEY_CAPS_LOCK</b> = 0x40, 
<b>ACE_KEY_SCROLL_LOCK</b> = 0x41, 
<b>ACE_KEY_NUM_LOCK</b> = 0x42, 
<b>ACE_KEY_PRINT_SCREEN</b> = 0x43, 
<br/>
&#160;&#160;<b>ACE_KEY_PAUSE</b> = 0x44, 
<b>ACE_KEY_F1</b> = 0x45, 
<b>ACE_KEY_F2</b> = 0x46, 
<b>ACE_KEY_F3</b> = 0x47, 
<br/>
&#160;&#160;<b>ACE_KEY_F4</b> = 0x48, 
<b>ACE_KEY_F5</b> = 0x49, 
<b>ACE_KEY_F6</b> = 0x4a, 
<b>ACE_KEY_F7</b> = 0x4b, 
<br/>
&#160;&#160;<b>ACE_KEY_F8</b> = 0x4c, 
<b>ACE_KEY_F9</b> = 0x4d, 
<b>ACE_KEY_F10</b> = 0x4e, 
<b>ACE_KEY_F11</b> = 0x4f, 
<br/>
&#160;&#160;<b>ACE_KEY_F12</b> = 0x50, 
<b>ACE_KEY_F13</b> = 0x51, 
<b>ACE_KEY_F14</b> = 0x52, 
<b>ACE_KEY_F15</b> = 0x53, 
<br/>
&#160;&#160;<b>ACE_KEY_F16</b> = 0x54, 
<b>ACE_KEY_F17</b> = 0x55, 
<b>ACE_KEY_F18</b> = 0x56, 
<b>ACE_KEY_F19</b> = 0x57, 
<br/>
&#160;&#160;<b>ACE_KEY_F20</b> = 0x58, 
<b>ACE_KEY_F21</b> = 0x59, 
<b>ACE_KEY_F22</b> = 0x5a, 
<b>ACE_KEY_F23</b> = 0x5b, 
<br/>
&#160;&#160;<b>ACE_KEY_F24</b> = 0x5c, 
<b>ACE_KEY_F25</b> = 0x5d, 
<b>ACE_KEY_KP_0</b> = 0x5e, 
<b>ACE_KEY_KP_1</b> = 0x5f, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_2</b> = 0x60, 
<b>ACE_KEY_KP_3</b> = 0x61, 
<b>ACE_KEY_KP_4</b> = 0x62, 
<b>ACE_KEY_KP_5</b> = 0x63, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_6</b> = 0x64, 
<b>ACE_KEY_KP_7</b> = 0x65, 
<b>ACE_KEY_KP_8</b> = 0x66, 
<b>ACE_KEY_KP_9</b> = 0x67, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_DECIMAL</b> = 0x68, 
<b>ACE_KEY_KP_DIVIDE</b> = 0x69, 
<b>ACE_KEY_KP_MULTIPLY</b> = 0x6a, 
<b>ACE_KEY_KP_SUBTRACT</b> = 0x6b, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_ADD</b> = 0x6c, 
<b>ACE_KEY_KP_ENTER</b> = 0x6d, 
<b>ACE_KEY_KP_EQUAL</b> = 0x6e, 
<b>ACE_KEY_LEFT_SHIFT</b> = 0x6f, 
<br/>
&#160;&#160;<b>ACE_KEY_LEFT_CONTROL</b> = 0x70, 
<b>ACE_KEY_LEFT_ALT</b> = 0x71, 
<b>ACE_KEY_LEFT_SUPER</b> = 0x72, 
<b>ACE_KEY_RIGHT_SHIFT</b> = 0x73, 
<br/>
&#160;&#160;<b>ACE_KEY_RIGHT_CONTROL</b> = 0x74, 
<b>ACE_KEY_RIGHT_ALT</b> = 0x75, 
<b>ACE_KEY_RIGHT_SUPER</b> = 0x76, 
<b>ACE_KEY_MENU</b> = 0x77, 
<br/>
&#160;&#160;<b>ACE_KEY_LAST</b> = 0x78, 
<b>MAX</b> = 0xfff, 
<b>ACE_KEY_UNKNOWN</b> = 0x00, 
<b>ACE_KEY_SPACE</b> = 0x01, 
<br/>
&#160;&#160;<b>ACE_KEY_APOSTROPHE</b> = 0x02, 
<b>ACE_KEY_COMMA</b> = 0x03, 
<b>ACE_KEY_MINUS</b> = 0x04, 
<b>ACE_KEY_PERIOD</b> = 0x05, 
<br/>
&#160;&#160;<b>ACE_KEY_SLASH</b> = 0x06, 
<b>ACE_KEY_0</b> = 0x07, 
<b>ACE_KEY_1</b> = 0x08, 
<b>ACE_KEY_2</b> = 0x09, 
<br/>
&#160;&#160;<b>ACE_KEY_3</b> = 0x0a, 
<b>ACE_KEY_4</b> = 0x0b, 
<b>ACE_KEY_5</b> = 0x0c, 
<b>ACE_KEY_6</b> = 0x0d, 
<br/>
&#160;&#160;<b>ACE_KEY_7</b> = 0x0e, 
<b>ACE_KEY_8</b> = 0x0f, 
<b>ACE_KEY_9</b> = 0x10, 
<b>ACE_KEY_SEMICOLON</b> = 0x11, 
<br/>
&#160;&#160;<b>ACE_KEY_EQUAL</b> = 0x12, 
<b>ACE_KEY_A</b> = 0x13, 
<b>ACE_KEY_B</b> = 0x14, 
<b>ACE_KEY_C</b> = 0x15, 
<br/>
&#160;&#160;<b>ACE_KEY_D</b> = 0x16, 
<b>ACE_KEY_E</b> = 0x17, 
<b>ACE_KEY_F</b> = 0x18, 
<b>ACE_KEY_G</b> = 0x19, 
<br/>
&#160;&#160;<b>ACE_KEY_H</b> = 0x1a, 
<b>ACE_KEY_I</b> = 0x1b, 
<b>ACE_KEY_J</b> = 0x1c, 
<b>ACE_KEY_K</b> = 0x1d, 
<br/>
&#160;&#160;<b>ACE_KEY_L</b> = 0x1e, 
<b>ACE_KEY_M</b> = 0x1f, 
<b>ACE_KEY_N</b> = 0x20, 
<b>ACE_KEY_O</b> = 0x21, 
<br/>
&#160;&#160;<b>ACE_KEY_P</b> = 0x22, 
<b>ACE_KEY_Q</b> = 0x23, 
<b>ACE_KEY_R</b> = 0x24, 
<b>ACE_KEY_S</b> = 0x25, 
<br/>
&#160;&#160;<b>ACE_KEY_T</b> = 0x26, 
<b>ACE_KEY_U</b> = 0x27, 
<b>ACE_KEY_V</b> = 0x28, 
<b>ACE_KEY_W</b> = 0x29, 
<br/>
&#160;&#160;<b>ACE_KEY_X</b> = 0x2a, 
<b>ACE_KEY_Y</b> = 0x2b, 
<b>ACE_KEY_Z</b> = 0x2c, 
<b>ACE_KEY_LEFT_BRACKET</b> = 0x2d, 
<br/>
&#160;&#160;<b>ACE_KEY_BACKSLASH</b> = 0x2e, 
<b>ACE_KEY_RIGHT_BRACKET</b> = 0x2f, 
<b>ACE_KEY_GRAVE_ACCENT</b> = 0x30, 
<b>ACE_KEY_WORLD_1</b> = 0x31, 
<br/>
&#160;&#160;<b>ACE_KEY_WORLD_2</b> = 0x32, 
<b>ACE_KEY_ESCAPE</b> = 0x33, 
<b>ACE_KEY_ENTER</b> = 0x34, 
<b>ACE_KEY_TAB</b> = 0x35, 
<br/>
&#160;&#160;<b>ACE_KEY_BACKSPACE</b> = 0x36, 
<b>ACE_KEY_INSERT</b> = 0x37, 
<b>ACE_KEY_DELETE</b> = 0x38, 
<b>ACE_KEY_RIGHT</b> = 0x39, 
<br/>
&#160;&#160;<b>ACE_KEY_LEFT</b> = 0x3a, 
<b>ACE_KEY_DOWN</b> = 0x3b, 
<b>ACE_KEY_PAGE_UP</b> = 0x3c, 
<b>ACE_KEY_PAGE_DOWN</b> = 0x3d, 
<br/>
&#160;&#160;<b>ACE_KEY_HOME</b> = 0x3e, 
<b>ACE_KEY_END</b> = 0x3f, 
<b>ACE_KEY_CAPS_LOCK</b> = 0x40, 
<b>ACE_KEY_SCROLL_LOCK</b> = 0x41, 
<br/>
&#160;&#160;<b>ACE_KEY_NUM_LOCK</b> = 0x42, 
<b>ACE_KEY_PRINT_SCREEN</b> = 0x43, 
<b>ACE_KEY_PAUSE</b> = 0x44, 
<b>ACE_KEY_F1</b> = 0x45, 
<br/>
&#160;&#160;<b>ACE_KEY_F2</b> = 0x46, 
<b>ACE_KEY_F3</b> = 0x47, 
<b>ACE_KEY_F4</b> = 0x48, 
<b>ACE_KEY_F5</b> = 0x49, 
<br/>
&#160;&#160;<b>ACE_KEY_F6</b> = 0x4a, 
<b>ACE_KEY_F7</b> = 0x4b, 
<b>ACE_KEY_F8</b> = 0x4c, 
<b>ACE_KEY_F9</b> = 0x4d, 
<br/>
&#160;&#160;<b>ACE_KEY_F10</b> = 0x4e, 
<b>ACE_KEY_F11</b> = 0x4f, 
<b>ACE_KEY_F12</b> = 0x50, 
<b>ACE_KEY_F13</b> = 0x51, 
<br/>
&#160;&#160;<b>ACE_KEY_F14</b> = 0x52, 
<b>ACE_KEY_F15</b> = 0x53, 
<b>ACE_KEY_F16</b> = 0x54, 
<b>ACE_KEY_F17</b> = 0x55, 
<br/>
&#160;&#160;<b>ACE_KEY_F18</b> = 0x56, 
<b>ACE_KEY_F19</b> = 0x57, 
<b>ACE_KEY_F20</b> = 0x58, 
<b>ACE_KEY_F21</b> = 0x59, 
<br/>
&#160;&#160;<b>ACE_KEY_F22</b> = 0x5a, 
<b>ACE_KEY_F23</b> = 0x5b, 
<b>ACE_KEY_F24</b> = 0x5c, 
<b>ACE_KEY_F25</b> = 0x5d, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_0</b> = 0x5e, 
<b>ACE_KEY_KP_1</b> = 0x5f, 
<b>ACE_KEY_KP_2</b> = 0x60, 
<b>ACE_KEY_KP_3</b> = 0x61, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_4</b> = 0x62, 
<b>ACE_KEY_KP_5</b> = 0x63, 
<b>ACE_KEY_KP_6</b> = 0x64, 
<b>ACE_KEY_KP_7</b> = 0x65, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_8</b> = 0x66, 
<b>ACE_KEY_KP_9</b> = 0x67, 
<b>ACE_KEY_KP_DECIMAL</b> = 0x68, 
<b>ACE_KEY_KP_DIVIDE</b> = 0x69, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_MULTIPLY</b> = 0x6a, 
<b>ACE_KEY_KP_SUBTRACT</b> = 0x6b, 
<b>ACE_KEY_KP_ADD</b> = 0x6c, 
<b>ACE_KEY_KP_ENTER</b> = 0x6d, 
<br/>
&#160;&#160;<b>ACE_KEY_KP_EQUAL</b> = 0x6e, 
<b>ACE_KEY_LEFT_SHIFT</b> = 0x6f, 
<b>ACE_KEY_LEFT_CONTROL</b> = 0x70, 
<b>ACE_KEY_LEFT_ALT</b> = 0x71, 
<br/>
&#160;&#160;<b>ACE_KEY_LEFT_SUPER</b> = 0x72, 
<b>ACE_KEY_RIGHT_SHIFT</b> = 0x73, 
<b>ACE_KEY_RIGHT_CONTROL</b> = 0x74, 
<b>ACE_KEY_RIGHT_ALT</b> = 0x75, 
<br/>
&#160;&#160;<b>ACE_KEY_RIGHT_SUPER</b> = 0x76, 
<b>ACE_KEY_MENU</b> = 0x77, 
<b>ACE_KEY_LAST</b> = 0x78, 
<b>MAX</b> = 0xfff
<br/>
 }</td></tr>
<tr class="separator:a8747609ca9e0282281fdd68b75227560"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa168a36a31a3212f73accbfbeee94e9d"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eKeyboardButtonState</b> { <br/>
&#160;&#160;<b>KEYBOARD_PUSH</b>, 
<b>KEYBOARD_PULL</b>, 
<b>KEYBOARD_HOLD</b>, 
<b>KEYBOARD_FREE</b>, 
<br/>
&#160;&#160;<b>KEYBOARD_PUSH</b>, 
<b>KEYBOARD_PULL</b>, 
<b>KEYBOARD_HOLD</b>, 
<b>KEYBOARD_FREE</b>
<br/>
 }</td></tr>
<tr class="separator:aa168a36a31a3212f73accbfbeee94e9d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5ddc23a1217fec456c07e42b86bcdc2c"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eJoystickButtonState</b> { <br/>
&#160;&#160;<b>ACE_JOYSTICK_BUTTON_PUSH</b>, 
<b>ACE_JOYSTICK_BUTTON_PULL</b>, 
<b>ACE_JOYSTICK_BUTTON_FREE</b>, 
<b>ACE_JOYSTICK_BUTTON_HOLD</b>, 
<br/>
&#160;&#160;<b>ACE_JOYSTICK_BUTTON_PUSH</b>, 
<b>ACE_JOYSTICK_BUTTON_PULL</b>, 
<b>ACE_JOYSTICK_BUTTON_FREE</b>, 
<b>ACE_JOYSTICK_BUTTON_HOLD</b>
<br/>
 }</td></tr>
<tr class="separator:a5ddc23a1217fec456c07e42b86bcdc2c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4d31a6b29174c0bd830d6c3b7f0f8b1f"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eJoystickButtons</b> { <b>BUTTON_1</b>, 
<b>BUTTON_1</b>
 }</td></tr>
<tr class="separator:a4d31a6b29174c0bd830d6c3b7f0f8b1f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa32cc54163b800f6174863f5784aeb58"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eJoystickAxises</b> { <b>AXIS_1</b>, 
<b>AXIS_1</b>
 }</td></tr>
<tr class="separator:aa32cc54163b800f6174863f5784aeb58"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2a3764bdd15598168c5a7d18c7d4dcbe"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><b>eChildMode</b> { <br/>
&#160;&#160;<b>CHILD_MODE_POSITION</b> = 0, 
<b>CHILD_MODE_ALL</b> = 1, 
<b>CHILD_MODE_NOTHING</b> = 2, 
<b>CHILD_MODE_POSITION</b> = 0, 
<br/>
&#160;&#160;<b>CHILD_MODE_ALL</b> = 1, 
<b>CHILD_MODE_NOTHING</b> = 2
<br/>
 }</td></tr>
<tr class="separator:a2a3764bdd15598168c5a7d18c7d4dcbe"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
関数</h2></td></tr>
<tr class="memitem:ab6afc4a8772ad4cfca9cb7017319b28e"><td class="memTemplParams" colspan="2"><a class="anchor" id="ab6afc4a8772ad4cfca9cb7017319b28e"></a>
template&lt;typename T , typename U &gt; </td></tr>
<tr class="memitem:ab6afc4a8772ad4cfca9cb7017319b28e"><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#ab6afc4a8772ad4cfca9cb7017319b28e">Max</a> (T t, U u)</td></tr>
<tr class="memdesc:ab6afc4a8772ad4cfca9cb7017319b28e"><td class="mdescLeft">&#160;</td><td class="mdescRight">最大値取得 <br/></td></tr>
<tr class="separator:ab6afc4a8772ad4cfca9cb7017319b28e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aacbd65a45a291285e6e4b24d4dc01596"><td class="memTemplParams" colspan="2"><a class="anchor" id="aacbd65a45a291285e6e4b24d4dc01596"></a>
template&lt;typename T , typename U &gt; </td></tr>
<tr class="memitem:aacbd65a45a291285e6e4b24d4dc01596"><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#aacbd65a45a291285e6e4b24d4dc01596">Min</a> (T t, U u)</td></tr>
<tr class="memdesc:aacbd65a45a291285e6e4b24d4dc01596"><td class="mdescLeft">&#160;</td><td class="mdescRight">最小値取得 <br/></td></tr>
<tr class="separator:aacbd65a45a291285e6e4b24d4dc01596"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab4b8d33a259f5dee1fe50e3c0b470225"><td class="memTemplParams" colspan="2"><a class="anchor" id="ab4b8d33a259f5dee1fe50e3c0b470225"></a>
template&lt;typename T , typename U , typename V &gt; </td></tr>
<tr class="memitem:ab4b8d33a259f5dee1fe50e3c0b470225"><td class="memTemplItemLeft" align="right" valign="top">T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#ab4b8d33a259f5dee1fe50e3c0b470225">Clamp</a> (T t, U max_, V min_)</td></tr>
<tr class="memdesc:ab4b8d33a259f5dee1fe50e3c0b470225"><td class="mdescLeft">&#160;</td><td class="mdescRight">範囲内値取得 <br/></td></tr>
<tr class="separator:ab4b8d33a259f5dee1fe50e3c0b470225"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abc30f1fa5f98b9f1fc9e0817a0765dd7"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="abc30f1fa5f98b9f1fc9e0817a0765dd7"></a>
float&#160;</td><td class="memItemRight" valign="bottom"><b>NormalizeAngle</b> (float angle)</td></tr>
<tr class="separator:abc30f1fa5f98b9f1fc9e0817a0765dd7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a08a8ddc750b125fa0e7484420658b496"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a08a8ddc750b125fa0e7484420658b496"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>SinCos</b> (float x, float &amp;s, float &amp;c)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Sleep</b> (int32_t ms)</td></tr>
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template&lt;class T &gt; </td></tr>
<tr class="memitem:ac201f085736e7edcc0289b98ae76fac4"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><b>SafeAddRef</b> (T &amp;t)</td></tr>
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template&lt;class T &gt; </td></tr>
<tr class="memitem:a62c458906fb712bdf4179e0d348b095c"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><b>SafeRelease</b> (T &amp;t)</td></tr>
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template&lt;class T &gt; </td></tr>
<tr class="memitem:af298f53c88c59c005f98abee9c80d514"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><b>SafeSubstitute</b> (T &amp;target, T &amp;value)</td></tr>
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template&lt;typename T &gt; </td></tr>
<tr class="memitem:a3375c6a17a580d05b2d9ed3589376842"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><b>SafeDelete</b> (T *&amp;p)</td></tr>
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template&lt;typename T &gt; </td></tr>
<tr class="memitem:aeb7227897a85d5ae5de4bbd8154d1455"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><b>SafeDeleteArray</b> (T *&amp;p)</td></tr>
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float&#160;</td><td class="memItemRight" valign="bottom"><b>Rsqrt</b> (float x)</td></tr>
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<tr class="memitem:a4e19a8ac1ab98f7ec1399b76b036dc7a"><td class="memTemplParams" colspan="2">template&lt;class T , class U , std::size_t toN, std::size_t fromN&gt; </td></tr>
<tr class="memitem:a4e19a8ac1ab98f7ec1399b76b036dc7a"><td class="memTemplItemLeft" align="right" valign="top">void *&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#a4e19a8ac1ab98f7ec1399b76b036dc7a">CopyArray</a> (T(&amp;to)[toN], const U(&amp;from)[fromN], std::size_t const byteNum)</td></tr>
<tr class="memdesc:a4e19a8ac1ab98f7ec1399b76b036dc7a"><td class="mdescLeft">&#160;</td><td class="mdescRight">配列をコピーする。memcpyと同じインタフェースを持つため、基本的に置き換えできる。  <a href="#a4e19a8ac1ab98f7ec1399b76b036dc7a">[詳細]</a><br/></td></tr>
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template&lt;class T , class U , std::size_t N&gt; </td></tr>
<tr class="memitem:a4abe3338bd7bbc97d31ce2637227c5c1"><td class="memTemplItemLeft" align="right" valign="top">void *&#160;</td><td class="memTemplItemRight" valign="bottom"><b>CopyArray</b> (T(&amp;to)[N], const U from, std::size_t const byteNum)</td></tr>
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template&lt;class T , class U , std::size_t N&gt; </td></tr>
<tr class="memitem:af939a80cde63b297e7726c83c2b8ab44"><td class="memTemplItemLeft" align="right" valign="top">void *&#160;</td><td class="memTemplItemRight" valign="bottom"><b>CopyArray</b> (T to, const U(&amp;from)[N], std::size_t const byteNum)</td></tr>
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template&lt;class T , class U &gt; </td></tr>
<tr class="memitem:a1af4b939148ff8f19999a42a4e3ba1d1"><td class="memTemplItemLeft" align="right" valign="top">void *&#160;</td><td class="memTemplItemRight" valign="bottom"><b>CopyArray</b> (T to, const U from, std::size_t const byteNum)</td></tr>
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template&lt;typename T &gt; </td></tr>
<tr class="memitem:a5e3f4f8a41dfad349983e6a0514ac58b"><td class="memTemplItemLeft" align="right" valign="top">std::string&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#a5e3f4f8a41dfad349983e6a0514ac58b">GetTypeName</a> ()</td></tr>
<tr class="memdesc:a5e3f4f8a41dfad349983e6a0514ac58b"><td class="mdescLeft">&#160;</td><td class="mdescRight">型から型名を人間の読める形の文字列として得る  対応コンパイラ: msvc, gcc, clang. <br/></td></tr>
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<tr class="memitem:a9c0c331639c77c20f0013f5d560bee8d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9c0c331639c77c20f0013f5d560bee8d"></a>
int64_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#a9c0c331639c77c20f0013f5d560bee8d">GetTime</a> ()</td></tr>
<tr class="memdesc:a9c0c331639c77c20f0013f5d560bee8d"><td class="mdescLeft">&#160;</td><td class="mdescRight">パフォーマンスカウンタの現在の値をナノ秒単位で返す <br/></td></tr>
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<tr class="memitem:aa2bcea96c2474c7e3c0298c4c8888cc9"><td class="memTemplParams" colspan="2">template&lt;typename T , typename U &gt; </td></tr>
<tr class="memitem:aa2bcea96c2474c7e3c0298c4c8888cc9"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#aa2bcea96c2474c7e3c0298c4c8888cc9">TypeErasureCopy</a> (T const *from, U *to)</td></tr>
<tr class="memdesc:aa2bcea96c2474c7e3c0298c4c8888cc9"><td class="mdescLeft">&#160;</td><td class="mdescRight">型は異なるが同じ構造を持つ2変数の間でコピーする  <a href="#aa2bcea96c2474c7e3c0298c4c8888cc9">[詳細]</a><br/></td></tr>
<tr class="separator:aa2bcea96c2474c7e3c0298c4c8888cc9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af9f5b67df04c5f390b2fa3d291311d8f"><td class="memItemLeft" align="right" valign="top">int32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#af9f5b67df04c5f390b2fa3d291311d8f">GetGlobalReferenceCount</a> ()</td></tr>
<tr class="memdesc:af9f5b67df04c5f390b2fa3d291311d8f"><td class="mdescLeft">&#160;</td><td class="mdescRight">全ての参照カウンタの値の合計を取得する。  <a href="#af9f5b67df04c5f390b2fa3d291311d8f">[詳細]</a><br/></td></tr>
<tr class="separator:af9f5b67df04c5f390b2fa3d291311d8f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac3fa516b20d29ec8141a27bd72c14d7d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#ac3fa516b20d29ec8141a27bd72c14d7d">CheckDLL</a> ()</td></tr>
<tr class="memdesc:ac3fa516b20d29ec8141a27bd72c14d7d"><td class="mdescLeft">&#160;</td><td class="mdescRight">全ての参照カウンタの値を取得し、0ならDLLを解放する。  <a href="#ac3fa516b20d29ec8141a27bd72c14d7d">[詳細]</a><br/></td></tr>
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<tr class="memitem:ad22480002d4cf4bd9fe636d1991a0995"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ad22480002d4cf4bd9fe636d1991a0995"></a>
<a class="el" href="../../df/d0f/classace_1_1_core.html">Core</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>CreateCore__</b> ()</td></tr>
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ACE_DLLEXPORT <a class="el" href="../../df/d0f/classace_1_1_core.html">Core</a> *ACE_STDCALL&#160;</td><td class="memItemRight" valign="bottom"><b>CreateCore</b> ()</td></tr>
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ACE_DLLEXPORT int32_t ACE_STDCALL&#160;</td><td class="memItemRight" valign="bottom"><b>GetGlobalReferenceCount__</b> ()</td></tr>
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<tr class="memitem:a126fcde6b5ac6ca0ffb3d98f4982e682"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dd/df6/classace_1_1_engine.html">Engine</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#a126fcde6b5ac6ca0ffb3d98f4982e682">GetEngine</a> ()</td></tr>
<tr class="memdesc:a126fcde6b5ac6ca0ffb3d98f4982e682"><td class="mdescLeft">&#160;</td><td class="mdescRight">エンジンを取得する。  <a href="#a126fcde6b5ac6ca0ffb3d98f4982e682">[詳細]</a><br/></td></tr>
<tr class="separator:a126fcde6b5ac6ca0ffb3d98f4982e682"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae6aab9668df413452590a0aba986136e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/daa/classace_1_1_keyboard.html">Keyboard</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#ae6aab9668df413452590a0aba986136e">GetKeyboard</a> ()</td></tr>
<tr class="memdesc:ae6aab9668df413452590a0aba986136e"><td class="mdescLeft">&#160;</td><td class="mdescRight">キーボードクラスを取得する。  <a href="#ae6aab9668df413452590a0aba986136e">[詳細]</a><br/></td></tr>
<tr class="separator:ae6aab9668df413452590a0aba986136e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a59074800fd22e4f4dcefbaffcedb0a38"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d7/d42/classace_1_1_mouse.html">Mouse</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#a59074800fd22e4f4dcefbaffcedb0a38">GetMouse</a> ()</td></tr>
<tr class="memdesc:a59074800fd22e4f4dcefbaffcedb0a38"><td class="mdescLeft">&#160;</td><td class="mdescRight">マウスクラスを取得する。  <a href="#a59074800fd22e4f4dcefbaffcedb0a38">[詳細]</a><br/></td></tr>
<tr class="separator:a59074800fd22e4f4dcefbaffcedb0a38"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad8025265019ab12f9e51d66fb06235a3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../db/de5/classace_1_1_log.html">Log</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#ad8025265019ab12f9e51d66fb06235a3">GetLogger</a> ()</td></tr>
<tr class="memdesc:ad8025265019ab12f9e51d66fb06235a3"><td class="mdescLeft">&#160;</td><td class="mdescRight">ログクラスを取得する。  <a href="#ad8025265019ab12f9e51d66fb06235a3">[詳細]</a><br/></td></tr>
<tr class="separator:ad8025265019ab12f9e51d66fb06235a3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7acf720d9ca771550c7e88022527e4f6"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d8/d0d/classace_1_1_profiler.html">Profiler</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#a7acf720d9ca771550c7e88022527e4f6">GetProfiler</a> ()</td></tr>
<tr class="memdesc:a7acf720d9ca771550c7e88022527e4f6"><td class="mdescLeft">&#160;</td><td class="mdescRight">プロファイラクラスを取得する。  <a href="#a7acf720d9ca771550c7e88022527e4f6">[詳細]</a><br/></td></tr>
<tr class="separator:a7acf720d9ca771550c7e88022527e4f6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aead9acdd3b1e53a54fdce48479ea3377"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../df/d1c/classace_1_1_joystick_container.html">JoystickContainer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#aead9acdd3b1e53a54fdce48479ea3377">GetJoystickContainer</a> ()</td></tr>
<tr class="memdesc:aead9acdd3b1e53a54fdce48479ea3377"><td class="mdescLeft">&#160;</td><td class="mdescRight">ジョイスティックコンテナクラスを取得する。  <a href="#aead9acdd3b1e53a54fdce48479ea3377">[詳細]</a><br/></td></tr>
<tr class="separator:aead9acdd3b1e53a54fdce48479ea3377"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a61fb1eb9b56a1712d10787ca85e30858"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a61fb1eb9b56a1712d10787ca85e30858"></a>
<a class="el" href="../../d6/df2/classace_1_1_graphics.html">Graphics</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d8/d23/namespaceace.html#a61fb1eb9b56a1712d10787ca85e30858">GetGraphics</a> ()</td></tr>
<tr class="memdesc:a61fb1eb9b56a1712d10787ca85e30858"><td class="mdescLeft">&#160;</td><td class="mdescRight">Graphicsクラスを取得する。 <br/></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="var-members"></a>
変数</h2></td></tr>
<tr class="memitem:afe38807d685a9667e9291e5e299e701d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="afe38807d685a9667e9291e5e299e701d"></a>
const float&#160;</td><td class="memItemRight" valign="bottom"><b>PI</b> = 3.14159265358979f</td></tr>
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int32_t&#160;</td><td class="memItemRight" valign="bottom"><b>g_globalRefCount__</b> = 0</td></tr>
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const int&#160;</td><td class="memItemRight" valign="bottom"><b>MATER_HEIGHT</b> = 32</td></tr>
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<tr class="memitem:aafb5f869ad4db7d5c053bce03fd9551f"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aafb5f869ad4db7d5c053bce03fd9551f"></a>
<a class="el" href="../../d8/dc2/classace_1_1_object_system_factory.html">ObjectSystemFactory</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>g_objectSystemFactory</b> = nullptr</td></tr>
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</table>
<a name="details" id="details"></a><h2 class="groupheader">説明</h2>
<div class="textblock"><p>文字コード MSVC sizeof(wchar_t)==2 gcc(cygwin) sizeof(wchar_t)==2 gcc(linux) sizeof(wchar_t)==4 </p>
</div><h2 class="groupheader">列挙型</h2>
<a class="anchor" id="afbe68b693b60954df77be92cbaf87372"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372">ace::eAlphaBlend</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">列挙型の値</th></tr><tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a7170e40dd09bff13a0c8e0e73e5cefc7"></a>ALPHA_BLEND_OPACITY</em>&nbsp;</td><td class="fielddoc">
<p>不透明 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372af26af6a0e3915695272b42cd2f0c4b88"></a>ALPHA_BLEND_BLEND</em>&nbsp;</td><td class="fielddoc">
<p>透明 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a769bf1ca967e5bdabf3f8e5c17094e69"></a>ALPHA_BLEND_ADD</em>&nbsp;</td><td class="fielddoc">
<p>加算 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a714c9c299b13da4997008078e6109e9d"></a>ALPHA_BLEND_SUB</em>&nbsp;</td><td class="fielddoc">
<p>減算 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a088b6e30148b612900a7940bf1567e04"></a>ALPHA_BLEND_MUL</em>&nbsp;</td><td class="fielddoc">
<p>乗算 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a7170e40dd09bff13a0c8e0e73e5cefc7"></a>ALPHA_BLEND_OPACITY</em>&nbsp;</td><td class="fielddoc">
<p>不透明 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372af26af6a0e3915695272b42cd2f0c4b88"></a>ALPHA_BLEND_BLEND</em>&nbsp;</td><td class="fielddoc">
<p>透明 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a769bf1ca967e5bdabf3f8e5c17094e69"></a>ALPHA_BLEND_ADD</em>&nbsp;</td><td class="fielddoc">
<p>加算 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a714c9c299b13da4997008078e6109e9d"></a>ALPHA_BLEND_SUB</em>&nbsp;</td><td class="fielddoc">
<p>減算 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a088b6e30148b612900a7940bf1567e04"></a>ALPHA_BLEND_MUL</em>&nbsp;</td><td class="fielddoc">
<p>乗算 </p>
</td></tr>
</table>

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</div>
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        <tr>
          <td class="memname">enum <a class="el" href="../../d8/d23/namespaceace.html#afbe68b693b60954df77be92cbaf87372">ace::eAlphaBlend</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">列挙型の値</th></tr><tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a7170e40dd09bff13a0c8e0e73e5cefc7"></a>ALPHA_BLEND_OPACITY</em>&nbsp;</td><td class="fielddoc">
<p>不透明 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372af26af6a0e3915695272b42cd2f0c4b88"></a>ALPHA_BLEND_BLEND</em>&nbsp;</td><td class="fielddoc">
<p>透明 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a769bf1ca967e5bdabf3f8e5c17094e69"></a>ALPHA_BLEND_ADD</em>&nbsp;</td><td class="fielddoc">
<p>加算 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a714c9c299b13da4997008078e6109e9d"></a>ALPHA_BLEND_SUB</em>&nbsp;</td><td class="fielddoc">
<p>減算 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a088b6e30148b612900a7940bf1567e04"></a>ALPHA_BLEND_MUL</em>&nbsp;</td><td class="fielddoc">
<p>乗算 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a7170e40dd09bff13a0c8e0e73e5cefc7"></a>ALPHA_BLEND_OPACITY</em>&nbsp;</td><td class="fielddoc">
<p>不透明 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372af26af6a0e3915695272b42cd2f0c4b88"></a>ALPHA_BLEND_BLEND</em>&nbsp;</td><td class="fielddoc">
<p>透明 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a769bf1ca967e5bdabf3f8e5c17094e69"></a>ALPHA_BLEND_ADD</em>&nbsp;</td><td class="fielddoc">
<p>加算 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a714c9c299b13da4997008078e6109e9d"></a>ALPHA_BLEND_SUB</em>&nbsp;</td><td class="fielddoc">
<p>減算 </p>
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="afbe68b693b60954df77be92cbaf87372a088b6e30148b612900a7940bf1567e04"></a>ALPHA_BLEND_MUL</em>&nbsp;</td><td class="fielddoc">
<p>乗算 </p>
</td></tr>
</table>

</div>
</div>
<h2 class="groupheader">関数</h2>
<a class="anchor" id="ac3fa516b20d29ec8141a27bd72c14d7d"></a>
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          <td class="memname">void ace::CheckDLL </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>全ての参照カウンタの値を取得し、0ならDLLを解放する。 </p>
<dl class="section note"><dt>覚え書き</dt><dd>実体はEngineに存在するのでそちらを参照する。 </dd></dl>

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<div class="memtemplate">
template&lt;class T , class U , std::size_t toN, std::size_t fromN&gt; </div>
      <table class="memname">
        <tr>
          <td class="memname">void* ace::CopyArray </td>
          <td>(</td>
          <td class="paramtype">T(&amp;)&#160;</td>
          <td class="paramname"><em>to</em>[toN], </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const U(&amp;)&#160;</td>
          <td class="paramname"><em>from</em>[fromN], </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">std::size_t const&#160;</td>
          <td class="paramname"><em>byteNum</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>配列をコピーする。memcpyと同じインタフェースを持つため、基本的に置き換えできる。 </p>
<p>基本的には二つの配列が同じ型である必要があるが、同じサイズ・アラインメントを持つ型ならばコピーを許容する。 ポインタではなく配列として渡された場合には長さを取得し、バッファオーバーラン検査を行う。 バッファオーバランの危険があるときにはデバッグ実行時に異常終了する </p>
<dl class="section warning"><dt>警告</dt><dd>渡された値がポインタの場合、配列の長さが取得できないのでバッファオーバーラン検査ができない。 </dd></dl>
<dl class="params"><dt>引数</dt><dd>
  <table class="params">
    <tr><td class="paramname">to</td><td>[out] コピー先のポインタ </td></tr>
    <tr><td class="paramname">from</td><td>[in] コピー元のポインタ </td></tr>
    <tr><td class="paramname">num</td><td>[in] コピーする **バイト数** </td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<a class="anchor" id="a126fcde6b5ac6ca0ffb3d98f4982e682"></a>
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      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../dd/df6/classace_1_1_engine.html">Engine</a> * ace::GetEngine </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>エンジンを取得する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>エンジン </dd></dl>

</div>
</div>
<a class="anchor" id="af9f5b67df04c5f390b2fa3d291311d8f"></a>
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          <td class="memname">int32_t ace::GetGlobalReferenceCount </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
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<p>全ての参照カウンタの値の合計を取得する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>参照カウンタ合計値 </dd></dl>
<dl class="section note"><dt>覚え書き</dt><dd>実体はEngineに存在するのでそちらを参照する。</dd></dl>
<dl class="section return"><dt>戻り値</dt><dd>参照カウンタ合計値 </dd></dl>

</div>
</div>
<a class="anchor" id="aead9acdd3b1e53a54fdce48479ea3377"></a>
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      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../df/d1c/classace_1_1_joystick_container.html">JoystickContainer</a> * ace::GetJoystickContainer </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>ジョイスティックコンテナクラスを取得する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>ジョイスティックコンテナクラス </dd></dl>

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</div>
<a class="anchor" id="ae6aab9668df413452590a0aba986136e"></a>
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      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/daa/classace_1_1_keyboard.html">Keyboard</a> * ace::GetKeyboard </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>キーボードクラスを取得する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>キーボード </dd></dl>

</div>
</div>
<a class="anchor" id="ad8025265019ab12f9e51d66fb06235a3"></a>
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      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../db/de5/classace_1_1_log.html">Log</a> * ace::GetLogger </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>ログクラスを取得する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>ログクラス </dd></dl>

</div>
</div>
<a class="anchor" id="a59074800fd22e4f4dcefbaffcedb0a38"></a>
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      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d7/d42/classace_1_1_mouse.html">Mouse</a> * ace::GetMouse </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>マウスクラスを取得する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>マウス </dd></dl>

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<a class="anchor" id="a7acf720d9ca771550c7e88022527e4f6"></a>
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          <td class="memname"><a class="el" href="../../d8/d0d/classace_1_1_profiler.html">Profiler</a> * ace::GetProfiler </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>プロファイラクラスを取得する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>プロファイラクラス </dd></dl>

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template&lt;typename T , typename U &gt; </div>
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          <td class="memname">void ace::TypeErasureCopy </td>
          <td>(</td>
          <td class="paramtype">T const *&#160;</td>
          <td class="paramname"><em>from</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">U *&#160;</td>
          <td class="paramname"><em>to</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>型は異なるが同じ構造を持つ2変数の間でコピーする </p>
<p>T, Uが同じサイズかを検査し、そのサイズ分fromからtoにコピーする </p>
<dl class="section warning"><dt>警告</dt><dd>とても危険な関数なため、使用の際には細心の注意を要する。 </dd></dl>
<dl class="params"><dt>引数</dt><dd>
  <table class="params">
    <tr><td class="paramname">from</td><td>[in] コピー元のポインタ </td></tr>
    <tr><td class="paramname">to</td><td>[out] コピー先のポインタ </td></tr>
  </table>
  </dd>
</dl>

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